ALBARELLI, Andrea
 Distribuzione geografica
Continente #
NA - Nord America 15.159
EU - Europa 9.412
AS - Asia 2.576
SA - Sud America 25
OC - Oceania 23
AF - Africa 18
Continente sconosciuto - Info sul continente non disponibili 12
Totale 27.225
Nazione #
US - Stati Uniti d'America 14.873
PL - Polonia 4.856
CN - Cina 1.992
IT - Italia 1.453
DE - Germania 620
UA - Ucraina 557
GB - Regno Unito 433
SE - Svezia 427
IE - Irlanda 329
CA - Canada 285
FI - Finlandia 259
RU - Federazione Russa 197
SG - Singapore 160
TR - Turchia 120
HK - Hong Kong 104
AT - Austria 71
FR - Francia 51
CH - Svizzera 44
BE - Belgio 35
VN - Vietnam 35
IN - India 28
KR - Corea 28
AU - Australia 22
JP - Giappone 22
NL - Olanda 22
BR - Brasile 17
IR - Iran 17
PK - Pakistan 12
DK - Danimarca 10
EU - Europa 10
MU - Mauritius 10
UZ - Uzbekistan 10
GR - Grecia 9
PT - Portogallo 8
CZ - Repubblica Ceca 7
PH - Filippine 7
TW - Taiwan 7
BG - Bulgaria 6
ID - Indonesia 6
MY - Malesia 6
NO - Norvegia 6
LB - Libano 5
BD - Bangladesh 4
CL - Cile 3
ES - Italia 3
IL - Israele 3
PE - Perù 3
RO - Romania 3
SA - Arabia Saudita 3
A2 - ???statistics.table.value.countryCode.A2??? 2
AM - Armenia 2
KE - Kenya 2
MD - Moldavia 2
MM - Myanmar 2
ZA - Sudafrica 2
AR - Argentina 1
BO - Bolivia 1
DZ - Algeria 1
EG - Egitto 1
ET - Etiopia 1
HU - Ungheria 1
JO - Giordania 1
LA - Repubblica Popolare Democratica del Laos 1
LT - Lituania 1
LU - Lussemburgo 1
MA - Marocco 1
NZ - Nuova Zelanda 1
SK - Slovacchia (Repubblica Slovacca) 1
SV - El Salvador 1
TH - Thailandia 1
Totale 27.225
Città #
Warsaw 4.825
Woodbridge 4.443
Fairfield 1.666
Chandler 1.100
Houston 1.028
Ann Arbor 817
Jacksonville 783
Ashburn 745
Wilmington 696
Seattle 694
Cambridge 508
Mestre 350
Dublin 327
Nanjing 222
New York 218
Jinan 217
Shenyang 201
Dearborn 188
Venezia 174
Beijing 154
San Mateo 154
Southend 150
Toronto 141
Boardman 138
Venice 134
Hebei 111
Andover 110
Izmir 106
Hong Kong 94
Boston 91
Singapore 88
Taiyuan 88
Mülheim 85
Guangzhou 82
Hangzhou 82
Tianjin 82
Changsha 80
Princeton 78
Ningbo 77
Ottawa 69
Des Moines 68
Zhengzhou 67
Vienna 60
Montréal 59
Jiaxing 58
Milan 58
Nanchang 58
Haikou 57
Taizhou 55
Saint Petersburg 46
Fuzhou 44
San Diego 42
Altamura 40
Phoenix 39
Redwood City 36
San Paolo di Civitate 35
Dong Ket 34
Spinea 34
Brussels 31
London 31
Los Angeles 31
Polska 28
Padova 22
Hefei 21
Helsinki 20
Brisbane 18
Bremen 16
Kunming 16
Kilburn 15
Renton 15
Rome 15
Verona 15
Treviso 13
Munich 11
Tokyo 11
Nürnberg 10
Saarbrücken 10
Bengaluru 9
Chicago 9
Frankfurt am Main 9
Karlsruhe 9
Moscow 9
Norwalk 9
Shanghai 9
Bologna 8
Brooklyn 8
Lausanne 7
Leawood 7
Orange 7
Pignone 7
Ankara 6
Athens 6
Auburn Hills 6
Campoformido 6
Islamabad 6
Seongnam 6
Wuhan 6
Yicheng 6
Amsterdam 5
Beau Bassin-Rose Hill 5
Totale 22.800
Nome #
An Accurate and Robust Artificial Marker Based on Cyclic Codes 659
Robust Camera Calibration using Inaccurate Targets 524
A Game-Theoretic Approach to Deformable Shape Matching 520
Dynamic optimal path selection for 3D Triangulation with multiple cameras 514
Adopting an Unconstrained Ray Model in Light-field Cameras for 3D Shape Reconstruction 507
Fast and Accurate Surface Alignment through an Isometry-Enforcing Game 491
Neighborhood-Based Recovery of Phase Unwrapping Faults 485
A Game-Theoretic Approach to Pairwise Clustering and Matching 484
Consistent Partial Matching of Shape Collections via Sparse Modeling 484
Parameter-Free Lens Distortion Calibration of Central Cameras 482
On the Interplay between Data Overlay and Real-World Context using See-through Displays 478
Stochastic phase estimation and unwrapping 474
Semi-supervised Segmentation of 3D Surfaces Using a Weighted Graph Representation 473
A Scale Independent Selection Process for 3D Object Recognition in Cluttered Scenes 461
Robust cylinder estimation in point clouds from pairwise axes similarities 456
A Practical Setup for Projection-based Augmented Maps 449
A Non-Cooperative Game for 3D Object Recognition in Cluttered Scenes 445
Imposing Semi-Local Geometric Constraints for Accurate Correspondences Selection in Structure from Motion: A Game-Theoretic Perspective 442
Rigid and Non-rigid Shape Matching for Mechanical Components Retrieval 439
Robust phase unwrapping by probabilistic consensus 437
Cross-Dataset Data Augmentation for Convolutional Neural Networks Training 437
RUNE-Tag: a High Accuracy Fiducial Marker with Strong Occlusion Resilience 436
A Robust Multi-Camera 3D Ellipse Fitting for Contactless Measurements 435
A Game-Theoretic Approach to Robust Selection of Multi-view Point Correspondence 434
Matching as a non-cooperative game 431
Using multiple sensors for reliable markerless identification through supervised learning 426
Multiview Registration via Graph Diffusion of Dual Quaternions. 424
A game-theoretic approach to the enforcement of global consistency in multi-view feature matching 422
Sampling Relevant Points for Surface Registration 420
Loosely distinctive features for robust surface alignment 419
Robust Figure Extraction on Textured Background: A Game-Theoretic Approach 411
A simple and effective relevance-based point sampling for 3D shapes 401
Image-Space Marker Detection and Recognition using Projective Invariants 400
A 5 degrees of freedom multi-user pointing device for interactive whiteboards 400
A Stable Graph-Based Representation for Object Recognition through High-Order Matching 399
A graph-based technique for semi-supervised segmentation of 3D surfaces 398
Fast 3D surface reconstruction by unambiguous compound phase coding 398
Pi-Tag: a fast image-space marker design based on projective invariants 387
Stable and fast techniques for unambiguous compound phase coding 385
An Ontology-based Inquiry Framework. 381
Robust Game-Theoretic Inlier Selection for Bundle Adjustment 380
Adaptive Albedo Compensation for Accurate Phase-Shift Coding 380
Learning Computer Vision through the development of a Camera-trackable Game Controller 362
Can a Fully Unconstrained Imaging Model Be Applied Effectively to Central Cameras? 348
Pairwise Similarities for Scene Segmentation combining Color and Depth data 342
A Game-Theoretical Approach for Joint Matching of Multiple Feature throughout Unordered Images 332
Evaluating Stereo Vision and User Tracking in Mixed Reality Tasks 329
Dense multi-view homography estimation and plane segmentation 324
Efficient Computation of Renaming Functions for ρ-reversible Discrete and Continuous Time Markov Chains 303
Robust joint selection of camera orientations and feature projections over multiple views 301
Matching Relational Structures using the Edge-Association Graph 297
Phase-based spatio-temporal interpolation for accurate 3D localization in camera networks 295
A low cost tracking system for position-dependent 3D visual interaction 278
Objective and Subjective Metrics for 3D Display Perception Evaluation 277
High-Coverage 3D Scanning through Online Structured Light Calibration 271
Design and implementation of an airport chatbot 269
Camera Calibration from Coplanar Circles 266
Practical Metrics for Error Assessment with Interactive Museum Installations 266
Design and Evaluation of a Viewer-Dependent Stereoscopic Display 265
Consensus Graphs for Symmetry Plane Estimation 258
Cylinders extraction in non-oriented point clouds as a clustering problem 244
A hypergraph-based approach to affine parameters estimation 236
A practical setup for projection- based augmented maps 235
Learning computer vision through the development of a camera-trackable game controller 215
Evaluating accuracy of perception in an adaptive stereo vision interface 214
Sandboxed interaction for casual users in shared spaces 192
A Game-Theoretic Approach to Fine Surface Registration without Initial Motion Estimation 187
Using Dominant Sets for Object Tracking with Freely Moving Camera 186
Quality and Impact Monitoring for Local eGovernment Services 175
Advanced Quality Tools for eGovernment Services 173
A multi-level approach for hierarchical Ticket Classification 169
Learning computer vision through the development of a camera-trackable game controller 155
Three-layered QoS for eGovernment web services 132
Dalla Multimedialitá alla Fruizione Relazionale dell’Opera d’Arte 128
Weak Identities for Deliberative e-Democracy 123
Qualita' nell'eGovernment Locale 105
Ticket Automation: an Insight into Current Research with Applications to Multi-level Classification Scenarios 99
Unsupervised Semantic Discovery Through Visual Patterns Detection 97
A Light Source Calibration Technique for Multi-camera Inspection Devices 82
Calibration of a Telecentric Structured-light Device for Micrometric 3D Reconstruction 79
A Relevance-Based CNN Trimming Method for Low-Resources Embedded Vision 54
Fruit ripeness classification: A survey 48
Quantization-Aware NN Layers with High-throughput FPGA Implementation for Edge AI 47
A Survey on Text Classification Algorithms: From Text to Predictions 42
A survey on text classification: Practical perspectives on the Italian language 35
Recommendation Systems: An Insight Into Current Development and Future Research Challenges 21
A Theoretical Framework for AI Models Explainability with Application in Biomedicine 18
Hierarchical Text Classification and Its Foundations: A Review of Current Research 6
Totale 27.588
Categoria #
all - tutte 60.797
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 60.797


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2018/20191.123 0 0 0 0 0 0 0 0 0 0 488 635
2019/20206.195 566 463 454 1.225 531 509 388 668 418 465 273 235
2020/20215.248 272 267 389 306 552 447 516 327 341 484 748 599
2021/20225.093 612 490 191 749 455 36 129 179 92 429 1.457 274
2022/20232.821 180 297 46 356 351 696 72 203 338 85 146 51
2023/20241.267 81 90 71 92 173 298 63 78 117 82 122 0
Totale 27.588